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VR Escape Room
Soort project
VR-Game Unity Project
Datum
September 2024
Locatie
Amsterdam
A quick 3-week project, where I used multi-modality and spatial audio to guide the player through this house. A small narrative foundation helps the player's motivation. Why am I here? What am I doing? Why is my vision blurred? These are questions they ask themselves, but a ringing telephone quickly gets the player into action.
Find the front door key, to exit the house and win the escape room.


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